Ubiquitous Computing
Ubiquitous computing is a branch of computing in computer science and software engineering where computing is made easier so that they can appear anytime and everywhere. It can occur using any device, in any location, and in any format.
Related Conference of Ubiquitous Computing
April 24-25, 2024
6th Annual Summit on Satellite and Space Communication Technology
Amsterdam, Netherlands
September 10-11, 2024
7th International Conference on Artificial Intelligence, Machine Learning and Robotics
Amsterdam, Netherlands
October 24-25, 2024
10th World Congress on Computer Science, Machine Learning and Big Data
Zurich, Switzerland
November 25-26, 2024
10th International Conference and Expo on Computer Graphics & Animation
Vancouver, Canada
Ubiquitous Computing Conference Speakers
Recommended Sessions
- A Brief History of Internet of Things
- Ambient Intelligence
- Applications of Micro and Nano robotics
- Artificial Intelligence
- Artificial Neural Networks and Deep Learning
- Big Data Analysis
- Bioinformatics
- Cloud Computing
- Components of Robot
- Ethics in AI
- Ethics of Artificial Intelligence
- Evolutionary Robotics
- Fuzzy Logic Systems
- How Robots Changing Our Life
- Humanoid robot
- Intelligent Automation
- Internet: Making People and Cities Smart
- IoT and Globalisation
- IoT- Simplifying our Life
- Landmarks in The Development of Robotics
- Mechatronics
- Medical robotics
- Modern Artificial Intelligence
- Natural Language Processing
- Quest for Artificial Intelligence
- Robots in Industry
- Role of 3D printing in robotics
- Ubiquitous Computing
- What the Future Holds?
Related Journals
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- 5G and Beyond Satellite Communication - Satellite-2024 (Netherlands)
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